vulkan: Fix border shader to premultiply color
authorBenjamin Otte <otte@redhat.com>
Fri, 1 Dec 2017 13:32:38 +0000 (14:32 +0100)
committerBenjamin Otte <otte@redhat.com>
Sat, 2 Dec 2017 15:21:58 +0000 (16:21 +0100)
commitabc8d61730a657dc8640fc8d40c55d8859e74ae6
treedf924545229a98ad01eb410e5f5913ef0fb4baad
parentae76d1966360675940078f9d63730c929f4c63c4
vulkan: Fix border shader to premultiply color

The inColor wasn't premultiplied, so the resulting colors were wrong
with translucent borders.
gsk/resources/vulkan/border-clip-rounded.frag.spv
gsk/resources/vulkan/border-clip.frag.spv
gsk/resources/vulkan/border.frag
gsk/resources/vulkan/border.frag.spv